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But in this small, dark corner of the map

  • de von
    Leader
    July 25, 2023
    But in this small, dark corner of the map, Denysov’s unfinished portal just might be one of the most overlooked cornerstones of Diablo mythology. I don’t mean the hypocrisy of the High Heavens or the comically doomed faith everyone has in the efficacy of soulstones. Diablo 4, like its predecessors, is a game about doors — pausing on the threshold of an open maw Diablo IV Gold, bathed in unholy light and anticipation before you meet whatever’s on the other side.

    When you think about the existential infrastructure of the game and its visual language, it’s doors all the way down, from humble gates and fiery red portals to ornate stone slabs and yawning caverns. I’ve funneled hordes of monsters through doors to create bottlenecks and pick them off at a distance. There’s a ritualistic, rhythmic power in piercing a series of gates before a major boss, running headlong toward a fate you can’t see until it’s too late. With the Butcher in the first Diablo, arguably the most iconic encounter in the series, the best cheese was usually trapping him behind a door (when you could still close them) or shooting him from a barred portal.

    Diablo 4 has, on the surface, all of the right ingredients for a Diablo game: A lone Wanderer gets caught up in an existential war and becomes the last line of defense against all-consuming doom; this time it’s Lilith, the Daughter of Hatred, who created Sanctuary with the angel Inarius. There are ominous glowing gateways, self-righteous zealots, bad parents, bad children, and those abominable strings of flies that instantly kill you. Not long after exploring Act 1, it’s clear that Sanctuary has embraced a return to moody gothic horror. If Diablo 3 was a somewhat sterile attempt to maximize loot churn and make us love seasons (as well as “revolutionize” in-game spending via the short-lived real-money auction house), Diablo 4 clings to the same trends, but with much better set dressing. It’s unreasonable to hope that corporate Blizzard will ever roll back on gacha-fication and commodified satisfaction, but at least it’s leaning back into the macabre buy Diablo 4 Gold.