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I mostly played Ranger this evening DARKER

  • de von
    Leader
    April 6, 2023
    I mostly played Ranger this evening Dark And Darker Gold, I really liked it the best part but probably will just keep playing Fighter particularly now that the Weapon Master change . The change is only a loss of 10% in power, instead of 20 percent.

    But overall my complaints are pretty limited...aside from what I'm guessing were hackers or simply individuals sporting the purple or higher weapon who were able to one-shot me from near max health by a single knife attack to the chest...one of which was an Wizard in some way.

    Today, I'm testing my wizard. Just to see how bad modifications are. I'm assuming that the splash damage could be a little over tuned. The wizard itself doesn't feel too bad. I think these changes are fair. Not breaking any classes. It's just a way to make you use your talents a bit more intelligently. The light nerf is a big time LuL, however. 8>6 yaokdude.

    I applaud you for being on top of both this and the preceding thread and continuing to post in constant response to other people. However, there are legitimate criticisms which need to be addressed and addressed. They are not worth wasting your attention away from.

    For example, how basic the combat may be. Combat consists of two skills including moving (usually slowly) and shooting at slow moving targets. When it comes to NPC combat, we have the additional aspect of fighting slow targeted attacks that are telegraphed. None of these are particularly difficult to master, and the fourth is simply tedious. It could be a good game to use some certain things.

    Like blocks that don't require a super nuanced idea of where your 3rd person model (that cannot be seen) is situated. and instead your character acts like they have some self-defense and places their weapon or shield according to Dark And Darker Gold for sale.