Holding shift raises your shield defensively as part of walking faster
Dark And Darker Gold. This allows you to use your shield for deflecting attacks with projectiles in the same way you have done before so that rangers are able to shoot it but blocking melee attacks with your shield is now identical to parrying.
Shield blocking can't provide quick follow-ups, like parrying, but it does reduce the damage. In the event of a melee attack, blocking it drains a shield, and the amount depends on the damage of the attackand also the quality and size of the shield. a buckler is less good to block, but it could be used as an aid to parrying for another weapon, for instance. A roundel dagger can be an alternative , with a greater parry window.
While shield blocking, you're allowed to only use thrusts and overhead attacks, the kind that can be sidestepped much more easily. Additionally, you have limited space to strike opponents and thus your attacks are slower.
Attacking:
All normal attacks across all classes are now 50-40% faster allowing you to put pressure on your opponents and make the parrying process more challenging.
All melee attacks can be delayed up to a half a second simply by pressing on the trigger...
All melee attacks delayed longer will become block breakers. these smash through parries dealing somewhat less damage while reverse the stun to a lesser extent, punishing players for taking care to avoid the telegraphed attack
Dark And Darker Gold for sale. allows the player to follow up with a quick strike or start powering up another power attack to force the opponent to back off or attempt another unsuccessful parry.